﻿public interface IGameLogCallBack  
{ 
    /// <summary>
    /// 系统初始化的时候
    /// </summary>
    void OnInit();
    /// <summary>
    /// 系统销毁的时候
    /// </summary>
    void OnDestroy();
    /// <summary>
    /// 调用了日志发送服务器
    /// </summary>
    /// <param name="type"></param>
    /// <param name="msg"></param>
    /// <param name="isConsoleShow">是否已经在控制台输出</param>
    void OnCallLogToServer(GLogType type, string msg);
}